This is part three of a three part series about making a platform game in Scratch. In this tutorial we’ll be adding a goal for our character to reach, new levels, and an ending screen.
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This is part two of a three part series about making a platform game in Scratch. In this tutorial we’ll be creating the first level of the game and enabling our character to respond to the arrow keys in order to jump and move.
The game mechanics for this tutorial are based upon the excellent wall detection platformer tutorial posted by fireball123 on the Scratch website. Read more ›
This is part one of a three part series about making a platform game called “Blue Guy” in Scratch. In this tutorial we’ll be creating our character and making the intro screen.
Here’s an overview of what you’ll find in each tutorial in this series:
Part 1 – Character Creation and Intro Screen
Part 2 – First Level and Character Movement
Part 3 – Adding a Goal, More Levels and an Ending Screen
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In this tutorial we’ll be creating a simple Scratch program that uses input from the keyboard to control the motion of a sprite, a cat. This is no ordinary cat, this is the party hat cat! When the program is complete you’ll be able to move the cat back and forth on the screen, have the cat pick up a party hat, put it on, and start playing music. Read more ›
What is Scratch?
If you’re looking for a fun, easy way to get started with programming, then Scratch is for you! Scratch makes it easy to create games, interactive stories, art, music and animation. You can even write programs in Scratch that take input from sensors using a device called a PicoBoard. To get some idea of what other people have been doing with Scratch, go to the Scratch home page and browse through the projects that have been shared. Read more ›
I’m looking forward to teaching Scratch and Processing in the upcoming classes starting February 2, 2013 at the Huntington Community Center in Shelton, CT. Hope to see you there!